Caledon Oxbridge Q&A for 2014-01-05

15:01 Tali Rosca Greetings and welcome to a new year in Caledon.
15:01 Tali Rosca This is the weekly QA with the deans of Oxbridge, where we will take questions about Oxbridge, Caledon or SL-related topics, and do our best to answer them.
15:01 Tali Rosca We each have our area of expertise, as you can see here: http://www.caledonoxbridge.org/qna_index.php, so we may pitch in at different times.
15:01 Tali Rosca -Though, of course, we're also known to have an opinion on everything, just on principle.
15:02 Tali Rosca So, any questions?
15:03 Meora (menchor) anyone have any idea when the mesh clothing update will go live?
15:03 Tali Rosca Fitted mesh?
15:03 Meora (menchor) yes
15:04 Tali Rosca There's no date announced for that. My guess is that it's a handful of weeks away, as all the updates which have been on hold during the no-change Christmas period are released.
15:05 Sauce Sorrowman what exactly are theyt adding that wasn't there before? bosom support?
15:05 Tali Rosca Officially supporting collision rigging.
15:06 Tali Rosca And yes, they have added 7 new bones.
15:06 Wordsmith Jarvinen That and bottom bones.
15:06 Sauce Sorrowman so will old liquid mesh stuff still work?
15:06 Tali Rosca I was lectured hard by one person about how that was *certainly* not what they were doing; they had added a lot more, and the system will be *much* more precise than Liquid.
15:06 Sauce Sorrowman hmm
15:07 Tali Rosca The person could not take the time to tell me what was *actually* done, though, and it contradicts everything I have heard about it.
15:07 Tali Rosca Including the wiki page about it.
15:07 Elfbiter Skysmith (elfbiter) Hearsay, then?
15:07 Tali Rosca http://wiki.secondlife.com/wiki/Mesh/Rigging_Fitted_Mesh
15:08 Wordsmith Jarvinen And, if these are collision volume bones, too much precisions wouldn't be good.
15:08 Tali Rosca I see no reason why Liquid/RedRigged mesh should not continue to work.
15:08 Wordsmith Jarvinen Red Poly did, at one point, propose an entire new set of bones.
15:08 Tali Rosca To my knowledge, the existing collision bones remain as is.
15:09 Meora (menchor) the video I saw also had it adjusting to the fat and muscle sliders
15:09 Tali Rosca LL has not been wildly forthcoming with details, though, leaving people to read the code patches and black-box reverse engineer what happens at upload.
15:10 Tali Rosca The fat and muscle sliders affect the collision bones; the rough, physical shape of your avatar.
15:10 Tali Rosca And in turn, you rig clothes to these collision bones, so it reacts to the *volume* of them, as well as to the length of the "normal" bones.
15:12 Tali Rosca That is why I believe that the clothes will adjust to that approximation of your avatar shape, just like Liquid does currently.
15:13 Wordsmith Jarvinen The best likelihood being that they've add a few more collision bones to catch breast and butt settings.
15:14 Larkylouz Sounds uncomfortable!
15:14 Larkylouz apologizes for being late.
15:14 Tali Rosca Specifically: BUTT
LEFT_PEC
RIGHT_PEC
LEFT_HANDLE
RIGHT_HANDLE
LOWER_BACK
UPPER_BACK
15:14 Ravelli Ormstein Hello Professor Larkylouz
15:14 Larkylouz Greetings, everyone. Dean Ormstein.
15:14 Tali Rosca With BUTT, LEFT_PEC and RIGHT_PEC being affected by physics.
15:15 Meora (menchor) hi Larky
15:16 Larkylouz Hey Meora
15:16 Satanico Marquis Larky, Hi
15:16 Tali Rosca Potentially, those four other new bones add more detail than the current collision volumes can alone.
15:17 Tali Rosca (But they are collision bones themselves, working in the same way as the current)
15:19 Sauce Sorrowman coughs *contest*
15:19 Red Quixote ;P
15:19 Tali Rosca laughs. "I think Sauce has a comment."
15:19 Sauce Sorrowman if anyone is interested in participating in a building contest, there is one running for the month in Oxbridge Village
15:20 Wordsmith Jarvinen Not that he contests the above ...
15:20 Sauce Sorrowman details obtained from the poster on the wall next to the timetable
15:20 Sauce Sorrowman Snowblind
15:20 Marion Questi How exciting!
15:20 Tali Rosca The "Snowblind" building contest. 50 prims, 5x5x5 meter, go wild with handy equipment for a polar expedition or similar snow survival.
15:20 Sauce Sorrowman room for 12 contestants and we have 6 registered, so there's still space
15:21 Marion Questi I suggest you flog it again in COUG and ISC.
15:21 Sauce Sorrowman there's a notecard in the poster with the rules and timeframes etc
15:22 Tali Rosca Prizes sponsored by Grim Bros, Lassitude & Ennui, and Precious Liddell.
15:22 Sauce Sorrowman oh yes, prizes, forgot we had those :P
15:22 Tali Rosca We do. It's a *real* contest!
15:23 Ravelli Ormstein i do see this note card now the first time, was it included in the box you had sent via group notice?
15:23 Sauce Sorrowman though to be honest, most people do these for the bragging rights
15:23 Marion Questi Well done lining up the sponsors.
15:23 Tali Rosca nods. "The notecard should be in the poster included in the second announcement."
15:24 Sauce Sorrowman the idea is to have an event that people can meet up over and discuss building and creativity.
15:24 Wordsmith Jarvinen (Notes the arrival of Mr. Serapis)
15:24 Jorge Serapis *waves disceetly*
15:24 Sauce Sorrowman a melting pot of inspiration :)
15:24 ArchDuchess of Muscles (jayleden.miles) It's a good idea Sauce.
15:24 Sauce Sorrowman tips cap to Mr. Serapis
15:24 Sauce Sorrowman realises he's not wearing a cap and tugs forelock instead.
15:25 Martini Discovolante hello Mr Jorges!
15:25 Tali Rosca There will be a public vote for the winner at the end.
15:25 Tali Rosca And I certainly hope the builders will talk about their builds.
15:25 Brianna Nitely (redheadedirishgirl.brianna) I'm an amateur builder. On the snowblind card, what does it mean by "no physical builds"?
15:26 Sauce Sorrowman just that the builds do not have physical prims in them. phyics is a property you can enable in prims so that they become affected by gravity and collisions etc
15:26 Wordsmith Jarvinen A vehicle can be physical, having properties of momentum, acceleration, ....
15:26 Marion Questi An object that has "physics" has mass...and places a strain on the sim. This is required for vehicles...but not usually for ordinary object.s
15:27 Brianna Nitely (redheadedirishgirl.brianna) gotcha, thanks
15:27 Sauce Sorrowman the rule is there to stop the contest turn into a maelstrom of bouncing prims
15:27 Sauce Sorrowman :)
15:27 Tali Rosca And in general to go easy on the sim resources.
15:27 Tali Rosca You can still script some movement if it is necessary for the build; just not with the simulated physics system.
15:28 Tali Rosca (Which really is wildly unstable for such use anyway)
15:29 Sauce Sorrowman so that's the plug out of the way - join the contest!
15:29 Tali Rosca And spread the word.
15:29 Tali Rosca The primary purpose is to make Oxbridge the center of some activity.
15:30 Martini Discovolante and get people building!
15:31 Brianna Nitely (redheadedirishgirl.brianna) are we allowed to use other's scripts, or must that be our own as well?
15:31 Wordsmith Jarvinen One reason I noted that Mr. Serapis was here came up last week --- concerning the disappearance of Caledon Sound and the effect of that on the CAT system.
15:32 Tali Rosca As long as the script is not the primary part of what makes the build unique, I'd say you can use other's scripts. Sauce?
15:32 Jorge Serapis If I may, the whole of the CAT needs to be e configured. I hav a possible scripter. I'm just waiting for the all clear that the new national borders hav settled down.
15:32 Sauce Sorrowman agreed
15:33 Tali Rosca (Similarly, you can use off-the-shelf sculpt or mesh parts as long as they are just a detail in your build)
15:33 Sauce Sorrowman as long as the bulk is yours :)
15:33 Wordsmith Jarvinen Any estimated time-frame to have that CAT reconfigure done?
15:34 Wordsmith Jarvinen (roughly)
15:34 Satanico Marquis I'm sure the new national borders will settöe soon - whatever that could mean
15:34 Jorge Serapis TBH, ni. IDally, I'd like to say end of February.
15:34 Wordsmith Jarvinen Nods. Thank you.
15:34 Jorge Serapis The only route not affected is Sumie K's. All the others, including the submarines need to be ejigged.
15:35 Wordsmith Jarvinen The CATs and submarines are definitely part of the "character" of Caledon. Much appreciated.
15:35 Satanico Marquis Folks, seriously - are you talking to yourself, or to the audience?
15:36 Satanico Marquis YEAHHH !!! Cmore submarines !!
15:36 Jorge Serapis I was answeing the Dean's inquiry, I believe/
15:36 ArchDuchess of Muscles (jayleden.miles) Indeed. Thank you, Jorge, I am sure you are doing your best.
15:36 Martini Discovolante thsi question concerns all of caledon, Mr Marquis
15:36 Elfbiter Skysmith (elfbiter) Ask a question and find out...
15:37 Tali Rosca The CAT system is fairly well known in Caledon.
15:37 Elfbiter Skysmith (elfbiter) Instead of whining.
15:37 Meora (menchor) I love the airships, is there a route map going to be available for the submarines?
15:37 Sauce Sorrowman I think he left
15:37 Wordsmith Jarvinen Given that Mr. Serapis is part of the audience and not always here. The audience.
15:37 Jorge Serapis It's in the works. :-)
15:37 Meora (menchor) thank you
15:38 Jorge Serapis Some stops might be closed to consolidate the routes...
15:38 Sauce Sorrowman must slip away
15:38 Sauce Sorrowman goodnight all
15:38 Martini Discovolante night Prof Sorrowman
15:38 Red Quixote nite Sauce
15:38 Ravelli Ormstein Ade Sauce
15:38 Elfbiter Skysmith (elfbiter) Be seeing you
15:38 ArchDuchess of Muscles (jayleden.miles) Night Sauce. Good to see you.
15:38 Jorge Serapis ... and as I said, the subs also need etooling.
15:38 Wordsmith Jarvinen Goodnight, Sauce. Thanks for the update on the contest.
15:39 Tali Rosca Any other topics? (Or clarifications needed)
15:40 Jorge Serapis What is the average velocity of an unladen swallow?
15:41 ArchDuchess of Muscles (jayleden.miles) grins
15:41 Wordsmith Jarvinen ;) European or African?
15:41 Jorge Serapis (You know I had to get the question in.)
15:41 Tali Rosca Depends on whether it has been rail accelerated by one of our *cough* scientists.
15:41 Elfbiter Skysmith (elfbiter) And Sauce and his Monty Python weight just left...
15:42 Martini Discovolante grat!
15:43 Wordsmith Jarvinen Did we mention the build contest being next to the chat circle in Village?
15:43 Larkylouz Silly question, I know. How do autoreturns affect this contest?
15:44 Wordsmith Jarvinen We also placed one of our Oxbridge donation medallions there for anyone who might feel so inspired.
15:44 Wordsmith Jarvinen It's on its own group parcel.
15:44 Tali Rosca It doesn't. The autoreturn is turned off in the parcel.
15:44 Tali Rosca Instead, return is handled by a script. (Which rather aggressively returns non-contestants' prims).
15:45 Wordsmith Jarvinen So I noticed when I tried to rez the medallion actually on that parcel.
15:45 Martini Discovolante ouch!
15:45 Tali Rosca -As well as disqualifying and return people's prims if they go over the prim limit.
15:46 ArchDuchess of Muscles (jayleden.miles) A very smart script!
15:46 Wordsmith Jarvinen Another reason for not allowing physical objects.
15:46 Jorge Serapis Interesting. I was unde the ipression only live avatars can eturn items.
15:47 Tali Rosca No. It is a *fairly* new LSL command.
15:47 Wordsmith Jarvinen When an object actually turns physical, a size dependent penalty factor is applied.
15:47 Tali Rosca http://wiki.secondlife.com/wiki/LlReturnObjectsByOwner and http://wiki.secondlife.com/wiki/LlReturnObjectsByID
15:48 Tali Rosca It has some quirky behavior about what it can return depending on who owns it, which left Sauce scratching his head for a little while before we got the system worked out with deeding.
15:48 Jorge Serapis Well, pinch my cheeks and bedazzle my vajayjay...
15:49 Wordsmith Jarvinen There may be a disadvantage in disqualifying on the prim limit too quickly. Some things require manually linking and then setting nonroot prims to "physics type none" to reduce effective prims.
15:49 Tali Rosca You get a warning and some minutes to correct it before you're disqualified.
15:49 Wordsmith Jarvinen kk That should suffice.
15:50 Larkylouz nods. Thank yuou
15:50 Larkylouz *you
15:52 Tali Rosca Any other questions here at the end?
15:53 Brianna Nitely (redheadedirishgirl.brianna) nothing from me, thanks
15:54 Brianna Nitely (redheadedirishgirl.brianna) Rl calls, must leave...
15:54 Tali Rosca I don't think I have any other comments to throw in either.
15:54 Meora (menchor) goodnight
15:54 Tali Rosca Christmas is always a quiet time in SL, and all updates have been on hold, too.
15:54 Larkylouz Thank you, Deans.
15:54 Tali Rosca In turn, that should give us a steady stream of updates in the coming weeks.
15:55 ArchDuchess of Muscles (jayleden.miles) Fun Fun!
15:55 Tali Rosca ...but that will likely be good topics for the next QAs.
15:55 Tali Rosca So let us adjourn now.
15:55 Wordsmith Jarvinen Thank you all.
15:56 Meora (menchor) thank you deans that was very informative
15:56 Jorge Serapis BRAVO!!!!!!
15:56 Jorge Serapis ***** APPPPPPPLLLLAAAUUUSSSSEEEEEEE***********
15:56 Jorge Serapis .;:+*'`'* APPPPPPPLLLLAAAUUUSSSSEEEEEEE *'`'*+:;.
15:56 Jorge Serapis ?~~?~~APPLAUSE~~?~~?
15:56 Ravelli Ormstein good night all, thanks for coming
15:57 Tali Rosca As usual, next week, same cat-time, same cat-channel.
15:57 Elfbiter Skysmith (elfbiter) Okay. bedtime for me
15:57 Martini Discovolante night Mr EB!
15:57 Wordsmith Jarvinen As always, thanks for staying up, Mr. Elfbiter.