Caledon Oxbridge Q&A for 2013-11-17

15:01 Tali Rosca Well, given my overly dramatic announcements, I guess we'd better declare the QA officially open now.
15:01 Wordsmith Jarvinen (it's also the off button)
15:01 Tali Rosca Though I'll stall for a little while and see if we have stragglers.
15:01 Martini Discovolante cue the lightning
15:02 Tali Rosca So far, the deans are badly outnumbering the audience.
15:02 j0hn1cus Sorry about that!
15:02 j0hn1cus I'm just here to learn what I can.
15:03 Tali Rosca You're definitely welcome.
15:03 Larkylouz A belated thank you.
15:03 Tali Rosca It doesn't look like we have a crowd rushing through the sim towards us, so let's start.
15:04 Tali Rosca The formal introduction goes like this:
15:04 Tali Rosca Welcome to the weekly Q&A, where the deans of Oxbridge will do their best to answer question about Oxbridge, Caledon and Second Life in general.
15:04 Tali Rosca Each have their specialty and area of responsibility, which you can see here: http://www.caledonoxbridge.org/qna_index.php
15:04 Tali Rosca So let us set to it, and hear if anybody has any questions?
15:05 Phrynne raises a hand
15:05 Tali Rosca Yes?
15:05 Wordsmith Jarvinen Miss Phrynne?
15:05 Phrynne I was wondering about the current status of the scripting class?
15:05 Wordsmith Jarvinen Slower than I would have liked, but coming.
15:06 Tali Rosca Any estimate on when?
15:06 Wordsmith Jarvinen Working through drafts and examples (which I haven't had much chance for the last few weeks).
15:06 Wordsmith Jarvinen Likely a couple of weeks.
15:07 Phrynne I will be looking forward to it. Thank you.
15:07 j0hn1cus How are the classes structured? I thought about going to some of the basic classes but I'm hesitant to jump in half way.
15:07 Tali Rosca Wordsmith, I guess that is you again.
15:07 j0hn1cus i don't want to hold others back going over old material.
15:07 Ravelli Ormstein Hello Miss Seriman
15:08 Wordsmith Jarvinen Basically as about one hour presentations.
15:08 j0hn1cus ah
15:08 Martini Discovolante mine are all basics... with some stuff interesting to the more experienced too, i hope .
15:08 Wordsmith Jarvinen Some of the basic building ones can be hands on.
15:08 Tali Rosca The classes do not generally build upon the previous; they are stand-alone presentations, not a running course.
15:08 Gronk Seriman smiles and waves to everybody.
15:08 j0hn1cus Oh I see okay.
15:08 Marion Questi Each class is generally stand-alone.
15:09 j0hn1cus Does the material change weekly?
15:09 Tali Rosca Some do vary the topic from presentation to presentation, but generally simply something *different*, rather than a direct continuation.
15:09 Ravelli Ormstein Greetings Professor Quixote :-)
15:09 Wordsmith Jarvinen And no rules about joining or leaving even during the class.
15:09 j0hn1cus Sounds great!
15:10 j0hn1cus I will have to check my schedule to see if I can work in some time to log in for class then. :)
15:10 Wordsmith Jarvinen Not in general. A couple professors have done rotating material, where they will announce what's on for that particular week.
15:10 Tali Rosca Some of the classes run through fixed material each week, but they are, after all, "live", so they are often guided by specific questions.
15:10 j0hn1cus /nods
15:11 Wordsmith Jarvinen A good point. Even though based on the same material, what goes in between varies.
15:11 Tali Rosca So generally speaking, it's the same presentation, but depending on the class and topic, each individual installment varies more or less. Some classes lend themselves better to improvisation than others.
15:11 j0hn1cus I understand. It sounds like I can safely jump in then.
15:11 Red Quixote greetings Rav
15:11 Tali Rosca The "Office Hours" would be an example of one extreme, entirely driven by the questions.
15:12 Wordsmith Jarvinen Some like Photo Salon or Scripting Office Hour are content as it comes.
15:12 j0hn1cus Ahh
15:13 Tali Rosca I think that covered it?
15:13 j0hn1cus yep!
15:13 Tali Rosca Any other questions?
15:14 j0hn1cus Don't let the robot hog all the time :P
15:14 Wordsmith Jarvinen Another question?
15:15 Red Quixote is it ok to yell 'Movie' in a crowded firehouse?
15:15 Martini Discovolante only if you bring enough popcorn for everyone.
15:16 Wordsmith Jarvinen If you've brought popcorn.
15:16 Martini Discovolante next?
15:16 Red Quixote correct 10 points
15:16 Tali Rosca I'll throw in a filler, then, and ask if anybody has experience with the Project Interesting viewer?
15:17 j0hn1cus I'm not familiar with that.
15:17 Martini Discovolante nome.
15:17 Red Quixote negative
15:17 Tali Rosca It's in "Release candidate" status currently. It's the long-worked-on interest list and caching update.
15:17 Marion Questi You are welcome to take a seat Mr Mannonen. This is an open Question and Answer period.
15:18 Tali Rosca I ran it myself, and it looked good, but it is always hard to get an objective feel for performance.
15:18 Wordsmith Jarvinen Right click on an empty bench and select "sit", Mr Mannonen.
15:19 Gronk Seriman What are its strong features?
15:19 Tali Rosca Two in particular.
15:20 Tali Rosca 1) It communicates better with the server about what is close to you and what obstructs your view. So it rezzes things in the foreground first.
15:20 Red Quixote that is good
15:20 Martini Discovolante smart!
15:20 Wordsmith Jarvinen https://modemworld.wordpress.com/2013/11/14/project-interesting-arrives-as-a-release-candidate-viewer/
15:20 Tali Rosca 2) It caches sims you've been in *much* better than the current viewer.
15:21 Martini Discovolante is this an iteration of the LL viewer?
15:21 Tali Rosca Yes. The interest list project is primarily a server-side project, and has been in the works for a long while.
15:21 Tali Rosca There kept being edge cases where things wouldn't rez correctly when you turned around, and things like that.
15:22 Tali Rosca But it has finally reached RC status.
15:22 j0hn1cus that's cool
15:22 j0hn1cus I'm using Firestorm right now
15:23 j0hn1cus it seems to load the sims faster than the standard client
15:23 Tali Rosca As I said, my impression is that it works well, but that's only based on a few minutes' test run.
15:23 Martini Discovolante it sounds interesting! i wonder if it will work for me. adn my mouse.
15:23 Gronk Seriman I like that. I can't tell you how often I stand there looking at...something...dunno what it is because it WON'T REZ! Meanwhile the envirnment is busily rezzing around it.
15:24 Tali Rosca That is exactly the situation the interest list update should help.
15:24 Tali Rosca Speaking of FIrestorm, they will start blocking the old versions very soon.
15:25 Tali Rosca They still have a significant amount of users running non-mesh and non-SSA versions of Firestorm. They will be blocked now.
15:25 Ravelli Ormstein that are good news!
15:24 Wordsmith Jarvinen It's not like there hasn't been time to update.
15:24 Ravelli Ormstein and they announced it long time ago
15:25 Ravelli Ormstein *that they will do that step one day
15:25 Tali Rosca Firestorm is still behind on materials, though.
15:25 Ravelli Ormstein yes, and still in beta, might take some more weeks i guess
15:26 Gronk Seriman Their new beta handles Materials pretty well.
15:26 Tali Rosca That's good to hear. I suspect materials has been held somewhat back by that.
15:26 Eva Omega (sissypiggyfag) I like the beta so far
15:26 Red Quixote I have a 'real' question ( as opposed to a humourous one) ,.. any news on revisions to the current TOS regarding ownership of resident's creations?
15:26 Tali Rosca Merchants have not wanted to use them if a significant amount of the customers can't see it.
15:27 Tali Rosca UCCSL sent their next letter to LL, highlighting the pain points in the wording, but other than that, no news.
15:27 Red Quixote hmm sad.. thank you Tali
15:28 Tali Rosca To be honest, I did not expect that anyway.
15:28 Tali Rosca LL answered that they would look at the wording. I do not expect to hear anything until the revised ToS appears one day.
15:28 Red Quixote it is my understanding that many of us creative types have since packed up and left as a consequence
15:28 Wordsmith Jarvinen For the record, UCCSL is?
15:28 Tali Rosca The big problem is when we, residents, do not know if LL has decided *not* to revise it.
15:29 Tali Rosca We can only set our own deadline for when we do not want to wait anymore.
15:29 Phrynne United Content Creators of Second Life
15:29 Red Quixote nods
15:29 Tali Rosca UCCSL is United Content Creators of SL; a group which gathered to provide actual, unified feedback to LL.
15:30 Wordsmith Jarvinen Which is better than disparate voices.... more likely to be heard.
15:30 Tali Rosca How much the speak for the unified creators is of course always a matter for discussion.
15:30 Tali Rosca But so far, their prime objective is to rein in the rights grab LL did with the ToS.
15:30 Phrynne I believe there were more than 300 people voting on the document that was sent to LL
15:31 Tali Rosca I don't think it actually reached the full 300, but there was a pretty massive drive.
15:32 Tali Rosca The organizers of the group had a slight turn of desperation and frustration as very few people actually *voted* on the proposed letter.
15:32 Tali Rosca Compared to the number of people who took the time to vocally complain about the ToS and LL in general.
15:32 j0hn1cus Hmm
15:33 j0hn1cus Do you think the new ToS is to keep creatives from moving their work from SL to other platforms?
15:33 Red Quixote quite the opposite
15:33 Tali Rosca Much has been said and theorized about it, so some of this will be a repeat:
15:34 Tali Rosca The primary reason is quite likely to let LL cross-use content between SL, Desura and any future SL-like world they create.
15:34 j0hn1cus I see.
15:34 Tali Rosca And indeed, quite likely to let creators easily monetize their creations in several platforms.
15:35 Tali Rosca And that is a good idea, really.
15:35 j0hn1cus Hmm.
15:35 Tali Rosca The problem is the wording of the ToS which grants rights *way* beyond what is needed for that.
15:35 Ravelli Ormstein the point is, that TOS has to be clear about that point, and do not write in general.
15:35 Phrynne I have just checked the notice after the vote in the UCCSL group. The final count was more than 300 votes to send the letter to LL>
15:35 Tali Rosca Ah, nice.
15:36 Tali Rosca LL said, "Trust us, we'll never misuse that".
15:36 Red Quixote ^^
15:36 Tali Rosca The logical counter is then, "Then why dud you write it?"
15:36 j0hn1cus Contracts are intended to eliminate the need for trust IMHO.
15:36 Marion Questi Hmm...That's what NSA says...:)
15:36 Gronk Seriman "If you like your creation, you can keep your creation. Period."
15:36 Larkylouz oooh, I *like* that Freudian slip!
15:36 Tali Rosca And even apart from that, it creates some legal hurdles where licenses are not compatible.
15:36 Red Quixote good point Marion
15:36 j0hn1cus haha
15:36 j0hn1cus THANKS OBOMA
15:37 Ravelli Ormstein well, if i do trust them today, i still don't know what would happen if they change their CEO again, or get bought by another company... or what else.. a TOS must take care of future as well
15:38 j0hn1cus I can agree with that.
15:38 Tali Rosca So that was the quick recap of the ToS issue, for those just tuning in :-)
15:39 Larkylouz raises hand to change subject.
15:39 Tali Rosca I'll add that a group like UCCSL tries to keep the steam on, to avoid that it just fades away and LL goes ahead once people have quieted down.
15:39 Tali Rosca Yes, Larky?
15:40 Larkylouz I had a strange experience yesterday. I'm wondering if it has happened to anyone else. I logged in to the village, and someone on my friends list said I showed up in Calas. I didn't go there. I've never heard fo this glitch before? Just curious
15:40 Ravelli Ormstein hm, that is a new glitch to me as well
15:40 Tali Rosca Showed up, as in your avatar rezzed there?
15:41 Larkylouz She knew what I looked like. Asked me if I was new because I looked like a newb! But then she came here and didn't comment, so I assume she just didn't like my oldfashioned clothing.
15:41 Larkylouz ie. not Mesh
15:42 Wordsmith Jarvinen I've heard of being redirected, and also of having a ghost remain where one has been, but not of appearing somewhere else on login.
15:42 Tali Rosca Distinctly non-newbie-ish hair, though.
15:42 Larkylouz smiles. Thank you, Dean Rosca.
15:42 Vir Luxor raises his hand
15:42 Wordsmith Jarvinen Mr. Luxor?
15:42 Ravelli Ormstein your avatar don't look like a newb or oldfashined
15:43 Tali Rosca Ghosts remaining yes. I can imagine such a ghost being re-triggered when the presence system registers inworld, but I've never heard about it before.
15:43 Larkylouz You know how sometimes when you log in, you see a screen from a few days or weeks ago? That didn't happen, either.
15:43 Martini Discovolante i have heard of folks visiting their own ghosts.
15:43 Larkylouz LOL, Dean Ormstein. I told her I liked how I looked just fine, thank you.
15:43 Vir Luxor That glitch used to happen a lot when I was on the teen grid. Especially when teleporting to different places quickly.
15:43 Ravelli Ormstein perhaps her avatar appeared at the region border/corner?
15:43 Tali Rosca Visiting your ghost is generally the sure-fire way to exorcise it.
15:43 Martini Discovolante they are in two places at once,
15:44 Martini Discovolante and usually in older clothes.
15:44 Vir Luxor That's strange, I've never seen that before.
15:44 Wordsmith Jarvinen Yes, have had cases where I had a dot in two sims and the duplicate went away when I entered the sim it was in.
15:45 Tali Rosca Interesting, Vir. I've never heard about it here before, though the stay-behind ghost was common a while back.
15:45 Larkylouz I don't remember when I was last in Calas, but I don't think it was recently.
15:45 Vir Luxor I've never seen my own ghost before, that's kind of creepy.
15:45 Vir Luxor laughs
15:46 Tali Rosca You generally don't. When you teleport in, it disappears.
15:46 Larkylouz It was a strange conversation, that's for sure.
15:46 Ravelli Ormstein as long the ghost isn't older in SL days than you...
15:47 Tali Rosca Learning about SL quirks and how to handle them is one good use of this open forum; hearing what people have encountered.
15:48 Phrynne raises a hand
15:48 Ravelli Ormstein yes, Phrynne?
15:48 Larkylouz I'm looking at the map in the PEOPLE NEARBY screen. I see a black oval moving along the western border. Is that a CAT?
15:48 Phrynne I am not sure how it happened, but I haven't been able to see reflections on water for two days. Sometimes I can't even see the water.
15:48 Phrynne It makes sailing a bit tricky.
15:49 Wordsmith Jarvinen That's a submarine.
15:49 Larkylouz TY, Dean Jarvinen
15:49 Larkylouz nods and gives the floor to Phrynne
15:49 Wordsmith Jarvinen It's a system similar to the CATs
15:49 Phrynne when I look at Preferences, I can't get reflections to highlight at all, even in high resolution
15:49 Phrynne it does not respond to clicking.
15:49 Ravelli Ormstein Phrynne, perhaps you have changed the graphic settings?
15:49 Wordsmith Jarvinen There are docks in SSC and Village.
15:49 Phrynne I don't recall changing that.
15:49 Larkylouz TY, Dean Wordsmith. I am familiar with the subs.
15:49 Tali Rosca There has been a lot of problems with the graphics definition file lately, it seems.
15:50 Ravelli Ormstein what viewer are you on?
15:50 Phrynne I generally change draw distance and quality, not much else.
15:50 Phrynne SL viewer
15:50 Vir Luxor Driver update? DirectX update?
15:50 Tali Rosca Let me find a link; just a moment.
15:50 Larkylouz Is it possible you played with your windlights, Phrynne?
15:50 Phrynne Not in the last two days.
15:50 Tali Rosca Can you see this thread: https://plus.google.com/u/0/116870605346728260716/posts/SYcjRXbEPeZ
15:50 Phrynne I haven't done any photography, and I always set it back to normal.
15:50 Ravelli Ormstein SL viewer should work... hm. have you tried to change the graphics settings on and off? or resetting them
15:51 Phrynne yes.
15:51 Phrynne that's how it looks, Dean Rosca.
15:51 Phrynne when I stand on Caledon Sound, I see all the fish and none of the water.
15:51 Tali Rosca Or a blog-version of the same problem here, with more description about the graphics table file: http://baysweetwater.com/interesting-viewer-macs/
15:51 Wordsmith Jarvinen And you haven't deselected water in the advanced menu?
15:52 Wordsmith Jarvinen Under rendering types?
15:52 Phrynne no, I didn't deselect it
15:53 Phrynne Water Reflections as a whole is simply unresponsive.
15:53 Phrynne I'm on a MacBook, so that may be it.
15:53 Marion Questi You might check your presets for the Water environment editor. If you have Glassy selected the water pretty much disappears.
15:53 Phrynne because it's Mac
15:53 Ravelli Ormstein which viewer version do you run?
15:53 Phrynne whatever the latest one is.
15:54 Ravelli Ormstein perhaps it is this Release Candidate?
15:54 Tali Rosca It definitely sounds like you should take a look at that file, and hack your card into it so SL accepts it and allows you to run high-detail graphics.
15:54 Marion Questi World > Environment Editor > Water Presets > Edit Presets.
15:54 Phrynne I am looking at the water environment editor, and I'm pretty sure I've never lookeda t it before.
15:55 Phrynne hack my card into it??? sorry, I'm an end-user, not a proggrammer
15:55 Tali Rosca Check the comment on the last link. Fred Beckhusen describes it in detail.
15:55 Phrynne okay. I will do that. thank you
15:56 Tali Rosca We're closing in on the hour, so any last question?
15:56 Vir Luxor raises hand
15:56 Ravelli Ormstein yes?
15:56 Tali Rosca Yes, Vir?
15:57 Vir Luxor I am running just the regular SL viewer and I can't really go anywhere over low graphic settings.
15:58 Vir Luxor The thing is I'm on a decent system, i7 core, 8 GB RAM. The video card isn't that great since it is an integrated but it runs other games pretty smooth.
15:58 Ravelli Ormstein how big is your graphic ram?
15:58 Wordsmith Jarvinen There have been problems with the integrated card.
15:58 Vir Luxor let me check
15:58 Tali Rosca Can't, as in your framerate becomes intolerably low, or can't as in SL doesn't let you change graphics settings?
15:59 Wordsmith Jarvinen http://community.secondlife.com/t5/English-Knowledge-Base/Troubleshooting-Intel-HD-4000-graphics-issues/ta-p/2213993
15:59 Tali Rosca The Intel 4000 strikes back?
15:59 Ravelli Ormstein ah, interesting
16:00 Wordsmith Jarvinen There are multiple hits searching up the Intel 4000 and SL.
16:00 Vir Luxor The Frame rate gets stupid slow in places.
16:00 Tali Rosca Well, let us pounce Vir about this specific problem after the QA, and call the official QA over for tonight.
16:00 Ravelli Ormstein okay
16:01 Tali Rosca Thanks for joining us tonight; we'll be back next week.
16:01 Vir Luxor Thank you professors.
16:01 Larkylouz Thank you, Deans and community.
16:01 Eva Omega (sissypiggyfag) Thank you all very very much :)
16:01 Gronk Seriman Thank you, Deans!
16:01 Marion Questi Good night everyone and thanks for coming!
16:01 Friends of Caledon Oxbridge Donation Medallion Larkylouz Resident gave a generous donation to Friends of Caledon Oxbridge to help support classes, tutorials, & tier at Caledon's Oxbridge
16:01 Wordsmith Jarvinen Thank you all.